OU Dragon Dance Baxcalibur

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ScraftyIsTheBest

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Ice Godzilla time



[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Glaive Rush
move 3: Icicle Spear / Icicle Crash
move 4: Earthquake
item: Loaded Dice / Heavy-Duty Boots
tera type: Dragon / Fairy / Ground
ability: Thermal Exchange
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Baxcalibur can function as a powerful sweeper and wallbreaker with Dragon Dance, serving as a sweeper using its workable Speed and immense power to plow through teams. Baxcalibur can choose between Icicle Spear or Icicle Crash as its secondary STAB move, with the former being preferred for more power and accuracy while also bypassing Substitute. Baxcalibur's choice of item depends on which secondary STAB move it runs. If Baxcalibur opts to run Icicle Spear, Loaded Dice enables Icicle Spear to always hit four times at minimum, granting it consistently good power. On the other hand, Heavy-Duty Boots grants Baxcalibur protection from entry hazards, especially Stealth Rock, which can wear Baxcalibur down quickly with repeated switch-ins. Earthquake serves as Baxcalibur's main coverage move, hitting Steel-types such as Kingambit and Gholdengo super effectively. Thermal Exchange grants Baxcalibur an immunity to burn while also giving it the ability to potentially boost its Attack by switching into Fire-type attacks from Skeledirge and Volcarona. Baxcalibur can choose between Dragon, Fairy, and Ground as its Tera type, each giving it different benefits. Tera Dragon boosts the power of its STAB Glaive Rush even further, turning it into an extremely powerful attack that will deal severe damage to anything that does not resist it. It also additionally grants Baxcalibur a resistance to Fire-type moves, allowing it to check Volcarona and make better use of Thermal Exchange. Alternatively, Tera Fairy offers purely defensive benefits, granting Baxcalibur an immunity to Dragon-type moves, as well as crucial Fighting- and Dark-type resistances, allowing Baxcalibur to set up on Roaring Moon, Walking Wake, Garchomp, and Great Tusk while also allowing it to resist priority from Breloom and Kingambit. Tera Ground boosts the power of its main coverage move, Earthquake, allowing it to deal more damage to Gholdengo and Kingambit while also giving Baxcalibur additional firepower against Skeledirge, a Pokemon that would otherwise check Baxcalibur.

Baxcalibur functions best on offensive teams, and thus benefits from teammates that can help wear down the opposing team for Baxcalibur to clean late-game. Glimmora and Meowscarada can provide entry hazard support to wear down bulkier foes for Baxcalibur to sweep. Great Tusk can also offer Stealth Rock support while being a good check to Kingambit. It also has access to Rapid Spin, allowing it to clear entry hazards that would otherwise wear Baxcalibur down. Baxcalibur can also switch in and set up on Rotom-W, which Great Tusk tends to lure in. Gholdengo makes a great teammate, as it can check Iron Valiant, Breloom, and Corviknight and can function as a supplementary wallbreaker or sweeper. Iron Valiant can also be an effective wallbreaker and teammate for Baxcalibur, as it can check Great Tusk as well as Unaware Dondozo, the latter of which is a check to this particular Baxcalibur set. In turn, Baxcalibur can check Volcarona and break down special walls such as Ting-Lu, Amoonguss, and Clodsire that can prove troublesome for Iron Valiant and Gholdengo. Iron Moth or Volcarona can wallbreak further and also deal with Steel-types such as Gholdengo, as well as Fairy-types such as Hatterene and Iron Valiant. In return, Baxcalibur can take down Clodsire and Toxapex, which counter the former two. Orthworm can also be an effective teammate, being able to safely switch Baxcalibur into battle with Shed Tail, and it can also handle Hatterene and Azumarill effectively. Baxcalibur can take advantage of Fire-types such as Volcarona and Cinderace that Orthworm lures in thanks to Thermal Exchange.

[CREDITS]
- Written by: [[ScraftyIsTheBest, 157610]]
- Quality checked by: [[Sp0oN1oRd, 513254], [SetsuSetsuna, 548068]]
- Grammar checked by: [[autumn, 384270]]
 
Last edited:
Ice Godzilla time



[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Glaive Rush
move 3: Icicle Spear / Icicle Crash This is the intended order
move 4: Earthquake
item: Loaded Dice / Heavy-Duty Boots Same here
tera type: Dragon / Fairy / Ground
ability: Thermal Exchange
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Baxcalibur can function as a powerful sweeper and wallbreaker with Dragon Dance: while it doesn't boast the immediate power of its Choice Band set or the sheer power boost from its Swords Dance set, it can boost both its Attack and Speed using Dragon Dance to serve as a sweeper using its workable Speed and immense power to plow through teams. No need to mention the other sets, just have something about how dragon dance works as a sweeper. Glaive Rush is Baxcalibur's primary and most powerful STAB attack, with which Baxcalibur can deal heavy damage even to bulkier opponents. No need to explain non-slashed stabs. Baxcalibur can choose between Icicle Crash or Icicle Spear as its secondary STAB, with the former having consistent power and a flinch chance while the latter can bypass Substitute with Loaded Dice in tow. The main use of spear over crash is the 100% accuracy and higher base power, crash is moreso preferred when you want to run boots due to hazard weakness and can't fit dice. Baxcalibur's choice of item depends on which move it runs as its secondary STAB. With Icicle Crash, Heavy-Duty Boots will be Baxcalibur's preferred item, granting it protection from entry hazards, especially Stealth Rock, which can wear Baxcalibur down quickly with repeated switch-ins. On the other hand, if Baxcalibur opts to run Icicle Spear, Loaded Dice is Baxcalibur's preferred item, as this will enable Icicle Spear to always hit four times at minimum. I would also reverse this because of the aforementioned move choice. It's moreso a choice of if you can afford to ditch boots for a stronger stab, less so of wanting to run crash. You want the base power for things like 2hkoing corv at +1. Earthquake serves as Baxcalibur's main coverage move, hitting Steel-types such as Kingambit and Gholdengo super effectively. Thermal Exchange grants Baxcalibur an immunity to burn, while also giving it the ability to potentially boost its Attack by switching into Fire-type attacks from Skeledirge and Volcarona. Baxcalibur can choose between Dragon, Fairy, and Ground as its Tera Type, each giving it different benefits. Tera Dragon Baxcalibur boosts the power of its STAB Glaive Rush even further, turning it into an extremely powerful attack that will deal severe damage to anything that does not resist it. It also additionally grants Baxcalibur a resistance to Fire-type moves, allowing it to make better use of Thermal Exchange. Alternatively, Tera Fairy offers purely defensive benefits, granting Baxcalibur an immunity to Dragon-type moves, as well as crucial Fighting- and Dark-type resistances, allowing Baxcalibur to set up on Roaring Moon, Walking Wake, and Garchomp as well as Great Tusk. Tera Ground boosts the power of its main coverage move, Earthquake, allowing it to deal more damage to Gholdengo and Kingambit while also giving Baxcalibur additional firepower against Skeledirge, a Pokemon that would otherwise check Baxcalibur.

Baxcalibur functions best on offensive teams, and thus benefits from teammates that can help wear down the opposing team for Baxcalibur to clean in the late game. Glimmora and Meowscarada can provide entry hazard support to wear down bulkier opponents for Baxcalibur to sweep. Great Tusk can also offer Stealth Rock support while being a good check to Kingambit Gholdengo makes a great teammate, as it can check Iron Valiant, Breloom, and Corviknight, and can function as a supplementary wallbreaker or sweeper for Baxcalibur. Tusk is a good mention but I would also mention tusk's ability to spin for dice bax as tusk is the premier spinner in the tier. Iron Valiant can also be an effective wallbreaker and teammate for Baxcalibur, as it can check Great Tusk as well as Unaware Dondozo, the latter of which is a check to this particular Baxcalibur set. Slowking can function as a defensive teammate as well as an effective pivot; it can check threats such as Walking Wake and Iron Valiant, use Future Sight to soften physical walls or Thunder Wave to slow down faster threats, and safely switch Baxcalibur into the field with Chilly Reception, also summoning snow to give Baxcalibur a Defense boost, allowing it to take more hits to safely set up with Dragon Dance. A lot of this analysis is about using bax on BO/HO with stuff like lead meow/glimm. Slowking doesn't really fit well on offense, I would mention more mons like iron moth, volcarona, etc. Other HO mons that can break for bax and come in on things that revenge bax like steels.

[CREDITS]
- Written by: [[ScraftyIsTheBest, 157610]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
Please implement this and then tag me when done. Thanks!
 

SetsuSetsuna

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Great job, feel free to update to QC 2/2 after implemented

Ice Godzilla time



[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Glaive Rush
move 3: Icicle Spear / Icicle Crash
move 4: Earthquake
item: Loaded Dice / Heavy-Duty Boots
tera type: Dragon / Fairy / Ground
ability: Thermal Exchange
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Baxcalibur can function as a powerful sweeper and wallbreaker with Dragon Dance, boosting both its Attack and Speed to serve as a sweeper using its workable Speed and immense power to plow through teams. Baxcalibur can choose between Icicle Spear or Icicle Crash as its secondary STAB, with the former being preferred for more power and accuracy in tandem with Loaded Dice while also bypassing Substitute. Alternatively, Icicle Crash can be used instead if Baxcalibur opts to run Heavy-Duty Boots. Baxcalibur's choice of item depends on which move it runs as its secondary STAB. If Baxcalibur opts to run Icicle Spear, Loaded Dice is Baxcalibur's preferred item, as this will enable Icicle Spear to always hit four times at minimum, granting it consistently good power. On the other hand, with Icicle Crash, Heavy-Duty Boots will be Baxcalibur's preferred item, granting it protection from entry hazards, especially Stealth Rock, which can wear Baxcalibur down quickly with repeated switch-ins. (This part is great but it feels a bit too repetitive, particularly the Icicle Crash part. You are mentioning twice that if running Crash then it opts for Heavy-Duty Boots. Maybe we can rework this to remove at least one of the sentences(?)) Earthquake serves as Baxcalibur's main coverage move, hitting Steel-types such as Kingambit and Gholdengo super effectively. Thermal Exchange grants Baxcalibur an immunity to burn, while also giving it the ability to potentially boost its Attack by switching into Fire-type attacks from Skeledirge and Volcarona. Baxcalibur can choose between Dragon, Fairy, and Ground as its Tera Type, each giving it different benefits. Tera Dragon Baxcalibur boosts the power of its STAB Glaive Rush even further, turning it into an extremely powerful attack that will deal severe damage to anything that does not resist it. It also additionally grants Baxcalibur a resistance to Fire-type moves, allowing it to make better use of Thermal Exchange. Alternatively, Tera Fairy offers purely defensive benefits, granting Baxcalibur an immunity to Dragon-type moves, as well as crucial Fighting- and Dark-type (Said resistances can be used to avoid revenge killing attempts from the likes of Breloom and Kingambit. You can maybe work this into the last part of this sentence) resistances, allowing Baxcalibur to set up on Roaring Moon, Walking Wake, and Garchomp as well as Great Tusk. Tera Ground boosts the power of its main coverage move, Earthquake, allowing it to deal more damage to Gholdengo and Kingambit while also giving Baxcalibur additional firepower against Skeledirge, a Pokemon that would otherwise check Baxcalibur.

Baxcalibur functions best on offensive teams, and thus benefits from teammates that can help wear down the opposing team for Baxcalibur to clean in the late game. Glimmora and Meowscarada can provide entry hazard support to wear down bulkier opponents for Baxcalibur to sweep. Great Tusk can also offer Stealth Rock support while being a good check to Kingambit. It also has access to Rapid Spin, allowing it to clear entry hazards that would otherwise wear Baxcalibur down if running/it opts to run Loaded Dice. Gholdengo makes a great teammate, as it can check Iron Valiant, Breloom, and Corviknight, and can function as a supplementary wallbreaker or sweeper for Baxcalibur. Iron Valiant can also be an effective wallbreaker and teammate for Baxcalibur, as it can check Great Tusk as well as Unaware Dondozo, the latter of which is a check to this particular Baxcalibur set. Iron Moth or Volcarona can wallbreak against bulkier teams and also deal with Steel-types such as Gholdengo as well as Fairy-types such as Hatterene and Iron Valiant. Orthworm can also be an effective teammate, being able to safely switch Baxcalibur into battle with Shed Tail, and it can also handle Hatterene and Azumarill effectively.

Mention what Baxcalibur provides to its teammates. For example it can check Volcarona that can be annoying for the Iron Valiant and Gholdengo that you mentioned above. Baxcalibur also finds room to fire off hits against Clodsire and Ting-Lu, which can get lured in by special attackers like Gholdengo. Kingambit is another good partner as they weaken physical walls such as Corviknight and Dondozo for each other, making it easier to clean up late game.

[CREDITS]
- Written by: [[ScraftyIsTheBest, 157610]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 

autumn

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1/1 GP Team done
[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Glaive Rush
move 3: Icicle Spear / Icicle Crash
move 4: Earthquake
item: Loaded Dice / Heavy-Duty Boots
tera type: Dragon / Fairy / Ground
ability: Thermal Exchange
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Baxcalibur can function as a powerful sweeper and wallbreaker with Dragon Dance, boosting both its Attack and Speed to serve serving as a sweeper using its workable Speed and immense power to plow through teams. Baxcalibur can choose between Icicle Spear or Icicle Crash as its secondary STAB move, with the former being preferred for more power and accuracy in tandem with Loaded Dice while also bypassing Substitute. Baxcalibur's choice of item depends on which secondary STAB move it runs as its secondary STAB. If Baxcalibur opts to run Icicle Spear, Loaded Dice is Baxcalibur's preferred item, as this will enables Icicle Spear to always hit four times at minimum, granting it consistently good power. On the other hand, with Icicle Crash, Heavy-Duty Boots will be Baxcalibur's preferred item if running Icicle Crash, granting it protection from entry hazards, especially Stealth Rock, which can wear Baxcalibur down quickly with repeated switch-ins. Earthquake serves as Baxcalibur's main coverage move, hitting Steel-types such as Kingambit and Gholdengo super effectively. Thermal Exchange grants Baxcalibur an immunity to burn (RC) while also giving it the ability to potentially boost its Attack by switching into Fire-type attacks from Skeledirge and Volcarona. Baxcalibur can choose between Dragon, Fairy, and Ground as its Tera Type type, each giving it different benefits. Tera Dragon Baxcalibur boosts the power of its STAB Glaive Rush even further, turning it into an extremely powerful attack that will deal severe damage to anything that does not resist it. It also additionally grants Baxcalibur a resistance to Fire-type moves, allowing it to make better use of Thermal Exchange. (tera dragon bax is a very good volc check so id mention that specifically) Alternatively, Tera Fairy offers purely defensive benefits, granting Baxcalibur an immunity to Dragon-type moves, as well as crucial Fighting- and Dark-type resistances, allowing Baxcalibur to set up on Roaring Moon, Walking Wake, Garchomp, and Great Tusk while also allowing it to resist priority from Breloom and Kingambit. Tera Ground boosts the power of its main coverage move, Earthquake, allowing it to deal more damage to Gholdengo and Kingambit while also giving Baxcalibur additional firepower against Skeledirge, a Pokemon that would otherwise check Baxcalibur.

Baxcalibur functions best on offensive teams (RC) and thus benefits from teammates that can help wear down the opposing team for Baxcalibur to clean in the late game late-game. Glimmora and Meowscarada can provide entry hazard support to wear down bulkier opponents foes for Baxcalibur to sweep. Great Tusk can also offer Stealth Rock support while being a good check to Kingambit. It also has access to Rapid Spin, allowing it to clear entry hazards that would otherwise wear Baxcalibur down. Baxcalibur can also switch in and set up on Rotom-Wash, which Great Tusk tends to lure in. Gholdengo makes a great teammate, as it can check Iron Valiant, Breloom, and Corviknight (RC) and can function as a supplementary wallbreaker or sweeper for Baxcalibur. Iron Valiant can also be an effective wallbreaker and teammate for Baxcalibur, as it can check Great Tusk as well as Unaware Dondozo, the latter of which is a check to this particular Baxcalibur set. In turn, Baxcalibur can check Volcarona and break down special walls such as Ting-Lu, Amoonguss, and Clodsire which that can prove troublesome for Iron Valiant and Gholdengo. Iron Moth or Volcarona can wallbreak further against bulkier teams (i don't rly think these especially moth can beat fat bc you hard lose to pex/clod/slowking so changing wording a little, ou qc) and also deal with Steel-types such as Gholdengo, (AC) as well as Fairy-types such as Hatterene and Iron Valiant, while Valiant. In return, Baxcalibur can take down Clodsire and Toxapex, (AC) which counter the former two. Orthworm can also be an effective teammate, being able to safely switch Baxcalibur into battle with Shed Tail, and it can also handle Hatterene and Azumarill effectively. Baxcalibur can take advantage of Fire-types such as Volcarona and Cinderace that Orthworm lures in thanks to Thermal Exchange.

[CREDITS]
- Written by: [[ScraftyIsTheBest, 157610]]
- Quality checked by: [[Sp0oN1oRd, 513254], [SetsuSetsuna, 548068]]
- Grammar checked by: [[username1, userid1]]
 
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